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Gaming Can’t Afford More Games the Size of ‘Grand Theft Auto VI’
Grand Theft Auto VI finally arrives in November. A staggering 13 years and two console generations after the release of its predecessor, the long-awaited sequel has effectively become one of gamingâs holy grailsâa title that some thought theyâd never actually see, its development cycle so legendarily long that thereâs a dedicated âwe got [x] before GTA 6â meme.
The latest criminal opus lets players control Jason and Lucia, a modern-day Bonnie and Clyde, and bears all the hallmarks of Rockstar's incredible attention to detail. Leonida, the open-world setting based on Florida, looks almost impossibly vast yet meticulously detailed, with its own weather systems and hundreds of animal species roaming around.
Video game’s release could cost US economy $1B in lost productivity in just one day
The US economy could lose $1 billion in productivity in one day when the new “Grand Theft Auto” video game drops – as thousands call out sick and take vacation, experts said.
Companies are bracing as a frenzy builds around “Grand Theft Auto VI,” the latest installment in one of the best-selling video game franchises of all time, which is set for a Nov. 19 release, according to a report by Spanish broadcaster Cadena SER.
Economic estimates predict as many as 1.5 million could be calling out on release day, according to the International Business Times.
Some workers even banked paid time off to spend launch day virtually in Vice City, the fictional Miami where the game takes place, with some companies even building the date into end-of-year packages as a perk, the Wall Street Journal reported.
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