Maika Monroe returns to her horror roots in Resident Evil Requiem live-action trailer: ‘It really…


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Resident Evil's new short film might be the series' best adaptation yet

Regardless of how Weapons director Zach Cregger's upcoming Resident Evil film turns out, 2026 has already provided us with a pretty damn good live-action take on the franchise, thanks to a prequel short film that sets up Resident Evil Requiem. In addition to being a solid adaptation of the events surrounding Requiem, it also boasts some star power: It Follows and Longlegs star Maika Monroe plays the lead in Capcom's new short.

The three-minute movie, titled "Evil Has Always Had A Name," follows a mother and daughter as they experience the widespread infection and destruction of Raccoon City in 1998. The short film offers a brief and chaotic look at what residents of Raccoon City would have experienced during the events of Resident Evil 2 and Resident Evil 3. You can even hear the Nemesis from RE3 scream "STARS!" at one point during the short, placing it during a specific moment in the Resident Evil timeline.

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Resident Evil Requiem interview: Chainsaws, reinvented zombies, fear balancing, and more

How Leon and Grace's unique gameplay intertwines to create a dynamic flow of tension and relief. 

Resident Evil Requiem, launching on February 27 for PlayStation 5, is the ninth and latest entry in Capcom’s iconic Resident Evil series. 

We recently sat down with the game’s director, Koshi Nakanishi, to chat about the latest and most immersive entry in the series yet.

PlayStation Blog: When did development start, and how was the project greenlit?

Development began on a small scale six years ago, but it really took shape in its current form about three years ago. Ethan’s storyline concluded with Resident Evil 7: Biohazard and the eighth mainline entry, Resident Evil Village. While both Resident Evil 7 and Resident Evil Village were very well-received, they veered away from the main storyline leading up to Resident Evil 6. So, we decided it was time to steer the story back on track, and that’s how the development of this title started.

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